命名规则
打印内容如下:c与c++的命名是随意性比较强的。名称中可以用数字digi、下划线underscore、大写字母等capital。但不能拿关键字keywords开玩笑,并且支持长字符。开始就用一个下划线或者两个underscores也合法,但是被实现reserved保留了,那就尽量避免触及到即可。c++的整形integershort ,int,long 是递增宽度width的无小数点部分并且有正负符号的类型。short就是 short int的简称并且可以单独使用。例如:short score; created a type short integer variable创建了一个shor型的变量叫score。 int 、long同理。那么我们要用一个 include <limites>; 的头文件把一些对象召唤出来测量一下自己系统中不同整形的width宽度吧// widthTest.cpp : 定义控制台应用程序的入口点。//#include "stdafx.h"#include<iostream>#include<climits>//预处理头文件被召唤 use limits.h for older systemsint main(){using namespace std;int n_int=INT_MAX;//INT_MAX对象被召唤初始化变量short n_short=SHRT_MAX;//SHRT_MAX对象被召唤初始化变量long n_long=LONG_MAX;//LONG_MAX对象被召唤初始化变量cout<<"short is "<<sizeof n_short<<endl;//操作符sizeof被召唤测量长度cout<<"int is "<<sizeof n_int<<endl;//操作符sizeof被召唤测量长度cout<<"long is "<<sizeof n_long<<endl;//操作符sizeof被召唤测量长度cout<<endl;cout<<"Maximum values:"<<endl;cout<<"short:"<<n_short<<endl;cout<<"int:"<<n_int<<endl;cout<<"long:"<<n_long<<endl;cout<<endl;cout<<"Minimum int value ="<<INT_MIN<<endl;//直接使用INT_MIN对象cout<<"Bits per byte ="<<CHAR_BIT<<endl;//直接使用CHAR_BIT对象int m;//这个实现跟我没半毛钱关系cin>>m;//这个实现跟我没半毛钱关系}如下就是实现内容:short is 2int is 4long is 4Maximum values:short:32767int:2147483647long:2147483647Minimum int value =-2147483648Bits per byte =8那个头文件#include<limits>; 有自己的一个成员对象list必须要在这里列述一下。但我就很反对必须二字,所以上网自己搜吧。一般必须的东西哪儿都能找到。无符号类型,介绍过integer的三种类型 short、 int、 long 都是可以有正负符号的。有些数据是用不到负号的(人口),那么本来short是-32768 到 32767,则无符号表达就是0 到 65535,不信你数数看看跟有符号的short总数对不对?那么出现了另外一个关键字keywords:unsigned,是unsigned int 的缩写abb。例如:unsigned short n_short;就是定义了一无符号的变量n_short,他的值必须从0开始。下面是根据 有符号short的取值范围从(-32768 到 32767),unsigned short的取值范围是(0 到 65535)的有趣例子。#include "StdAfx.h"#include <iostream>#include <climits>#define Zero 0//define是c的预处理命令在c++里一般用const。就是告诉编译器碰到ZERO就是0int main(){using namespace std;short sam = SHRT_MAX;//SHRT_MAX把有符号的short sam赋值32767unsigned short sue = sam;//无符号的short,但是被变量sam赋值了,也是32767cout<<"Sam has "<<sam<<" dollars and Sue has "<<sue;cout<<" dollars deposited."<<endl<<"Add $1 to each one."<<endl<<"Now!";sam=sam+1;//变成-32768了,明白什么叫否极泰来么?取值范围的原因只能轮回了。sue=sue+1;//32767+1cout<<"Sam has "<<sam<<" dollars and Sue has "<<sue;cout<<" dollars deposited.\n Pool Sam!"<<endl;sam=Zero;//归零 #define Zero 0sue=Zero;//归零 #define Zero 0cout<<"Sam has "<<sam<<" dollars and Sue has "<<sue;cout<<" dollars deposited."<<endl;cout<<"Take $1 from each one."<<endl<<"Now";sam=sam-1;//有符号的 0-1就是-1sue=sue-1;//没符号的就再次否极泰来是(0-1=65535)cout<<"Sam has "<<sam<<" dollars and Sue has "<<sue;cout<<" dollars deposited."<<endl<<"Luck Sue!"<<endl;int m;//没半毛关系cin>>m;//没半毛关系}
Sam has 32767 dollars and Sue has 32767 dollars deposited.
Add $1 to each one.Now!Sam has -32768 dollars and Sue has 32768 dollars deposited.Pool Sam!Sam has 0 dollars and Sue has 0 dollars deposited.Take $1 from each one.NowSam has -1 dollars and Sue has 65535 dollars deposited.Luck Sue!
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